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Devlog
Update 21 Changes
December 03, 2024
by
skaj
- updated main menu background and loading screen for naval warfare - new main menu music - removed old custom home region music from update 20, it's now back to vanilla - new sound for the warden aut...
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Update 20 Changes
September 22, 2022
by
skaj
1
- New Main Menu Background and Music (is tradition ig) - New Music for the speakers in the Home Region. - New sounds for Trains. - New 94mm Explosion sound. - New Flamethrower sounds. - New Tank Shell...
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Update 19 Changes
December 13, 2021
by
skaj
1
New sounds for the following weapons: - Warden Tripod MG - Colonial Tripod MG - Warden Double-Barrel Tripod Blaster thing (I can't remember the name and really don't care enough to look) - Warden Pist...
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Update 18 Changes
September 20, 2021
by
skaj
1
- New Main Menu Theme and Background Picture - New Weapon Sounds: - Colonial/Warden Long Rifle - Volta Repeater - Warden Revolver Rifle - Warden Automatic Rifle - New sounds for the Listening Kit and...
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Update 17 Changes
April 21, 2021
by
skaj
- New sounds for all the new weapons: - Colonial AR - Warden Burst AR - Warden HSMG - Colonial HSMG - Bangalore Torpedo - New Warden Tank Destroyer Engine sounds. - Possibly some other changes I can't...
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Update 16 Changes
February 23, 2021
by
skaj
- New "Winter Army" themed Main Menu Music and Background. - Near-Complete Revamp of practically every small arm weapon. This includes new sounds for: - Rifles, SMGs, and MGs (on both factions). - Sto...
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Update 15 Changes
November 01, 2020
by
skaj
This update just removes the special Halloween main menu background and theme, whilst preserving all the changes in Update 14...
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Update 14 Changes
October 26, 2020
by
skaj
Dead Harvest related changes: - New Warden and Colonial Mech sounds - New Zombie related sounds. - New Main Menu theme, background and logo. - New Home Region ambient music. Other stuff: - New Flatbed...
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Update 13 Changes
August 28, 2020
by
skaj
- Fixed volume of AT Emplacement Fire sound to be significantly lower. - Revamped Flatbed Engine sounds. - Revamped Truck Idle and Start sounds. - Improved the LUV Idle sound loop. I've heard from som...
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Update 12 Changes
August 10, 2020
by
skaj
Well, it's been quite a while since I've done one of these, huh? There's a multitude of new sounds relating to Update 37 in these notes, so for the sake of order I'll list them separately below. Updat...
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Update 11 Changes
June 10, 2020
by
skaj
- New Truck Start, Idle, Horn, and Drive sounds. - New Flatbed Start, Idle, Horn, Disable and Drive sounds. - New Harvester Drive, Smash, and Grind sounds. - New Sounds for all mine types (component,...
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Update 10 Changes
May 19, 2020
by
skaj
- Mod has been upgraded from Unreal Engine version 4.20 to Unreal Engine version 4.24 - New Harvester Drive sound. - Revamped Rifle Fire sound. - New Rifle Reload, Bolt, Dry Fire and Empty Mag sound...
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Update 9 Changes
April 30, 2020
by
skaj
- New Frag Grenade sound. - New AT Rifle sound. - Fixed an issue where the Light Tank would use the same firing sound as FA occasionally. - Slightly decreased SMG fire volume. - Increased Mortar Impac...
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Update 8 Changes
April 25, 2020
by
skaj
- New Faction Deploy Screen art. - New Faction Select art. - New Chat SFX sound. - New Swimming sound. - New War Result sound. - New sound for applying a modification to a trench. - New Missile Siren...
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Update 7 Changes
April 23, 2020
by
skaj
If you're in the Discord, you may notice that you weren't pinged for the release of this update. That's because it's nearly 12:56 AM at the time of uploading this (in EDT anyway) so I didn't want to p...
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Update 6 Changes
April 22, 2020
by
skaj
Some new visual changes this update include new in-game profile cards (for Wardens and Colonials) as well as a new image displayed on the deploy menu: Here are the new profile cards for your viewing p...
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Update 5: The Balancening
April 21, 2020
by
skaj
Recently, a problem I had been trying to avoid with this mod was staring me right in the face: It's just too loud. So, this update is the one of many volume-balancing updates to follow, and hopefully...
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Update 4 Changes
April 21, 2020
by
skaj
- New Menu Background, Logo, and Loading Screen - New Menu Theme: "Fear" - DEFCON OST. - New Garrison House Explosion sound. - New "Wood Explosion" sound (dunno where this happens ingame but it's rep...
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Update 3.5 Changes
April 20, 2020
by
skaj
This update is pretty small; the only thing I changed was the volume/dynamics of the BT sound (which I think is finally good now). The 3.5 is because I didn't feel like waiting for a whole 'nother pat...
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Update 3 Changes (and 50+ downloads!)
April 20, 2020
by
skaj
- New Relic APC sound (just in case it ever comes back). - New Crane sounds. - New Landing APC sounds. - New CV Drive sound (it sounds kind of similar to the vanilla one but I assure you it's differen...
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Update 2 Changes
April 18, 2020
by
skaj
- New Storm Cannon Firing sound (No new impact sound... yet). - New Mine sound (the explosive one, not the logi one). - New Warden and Colonial Ambulance Horn sounds. - New Vehicle disable sound. - Ch...
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Update 1 Changes
April 17, 2020
by
skaj
- Updated AP Impact Sound - Updated "ArtilleryIncoming01.wav" volume levels so you have more time to react before the shell strikes...
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Big Ol' Fat Disclaimer
April 17, 2020
by
skaj
This is still currently under construction. Some sounds may be balanced weird, or be too loud or too quiet, or whatever. I haven't even been able to test the Battle Tank sound (as of the time of writi...
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